I had previously done some sketches and other designs for my cafe and so I had a layout and colour scheme in mind. I took these designs and began to model the different parts of the scene, first the table, chairs and mugs that are places throughout the scene.

Taking the models in my cafe, I started to make UV maps of each of them. Once I had all of these ready, I made textures in Photoshop, trying to make everything as detailed as I possibly could. Some of the textures I made bump and/or specular maps for depending on the needs of the model.

Once I had them all ready to apply I put them on to the models and did quite a lot of test renders with very basic lighting and by changing values and the textures themselves, tried to get as many different effects as I could get.
